I also realised that while bad guys took their crisis tests, the good guys didn't. Not once, even though there were maybe half dozen OOFs and ODs. Oddly, the players always remember that bad guys need to take crisis tests but conveniently forget their own...
I also think I may have done the Banish Demon spell wrong. I'm fairly certain we used the result of the spell on the Test of Wills when we should have rolled separately. So the good guys were getting bonus dice by caballing the test of wills.
I've also worked out why it is so easy for the good guys. They're not facing anything like enough bad guys. I randomly generated the PEFs for four Raid scenarios. I randomly determined the Force Composition and How Many Of Them? using the tables on page 54. This assumed the eight stars (I forgot Danny) and the available force at the beginning of Sokol Keep (roughly 84 CV for the good guys). A couple of the random rolls were CCA and CCB. There was only one CBA. All assumed there were no reinforcement PEFs. The results were as follows:
|Summary||Raid 1||Raid 2||Raid 3||Raid 4|
|Black Moon Goblins||4||4||11||16|
I don't have any chariots and even at the best price would never have 11! Normally I would have around the forces available in Raid 2, but several of them would be tied up in reinforcements and so may never see the table. Patently though, I'm not putting enough bad guys on the table (that said for most encounter forces I don't have enough bad guys...)